1. Brand New Environments

New Themed Area - Dino Settlement: A 90x90 themed area that is full of supplies. Some time after the match starts, a large T. Rex that can be ridden with teammates will spawn randomly in the Fossil Keep. The T. Rex can be ridden after it rushes out!

New Small Themed Area - Primal Zone: There are many smaller themed areas scattered across the Primal Zone, where Pterosaurs and Velociraptors can be found. Once defeated, players can tame and ride them. The Primal Zone also includes mini-games, such as Pterosaur Hoops, Velociraptor Jumping, and Dino Hatchery.

2. PvE Velociraptors & Pterosaurs

Wild dinosaurs can be found all over the Primal Zone. After defeating them, they can be ridden as mounts.

Velociraptor: Adept at ground-type attacks. Battle it out on the ground.

Pterosaur: They are adept at aerial attacks. Shoot it down from the air.

3. Dinosaur Mini-Games

Pterosaur Hoops: Hoops can be found hanging from hot air balloons in Primal Zones. Ride a Pterosaur to participate in the mini-game. You can receive Dino Treasure based on your performance in a certain amount of time. After landing, you can open the Dino Treasure and obtain amazing supplies.

Velociraptor Jumping: Some Dino Treasures are placed on high platforms in Primal Zones. Ride a Velociraptor to jump onto a platform and open the treasure.

4. Dinosaur Mounts

Velociraptor Mount: A single-player ground mount with strong terrain-crossing ability and is well-adapted to ravines. It can also jump onto higher platforms or rooftops.

Pterosaur Mount: A single-player flying mount that can fly freely in the air. Flying and tactical marking are restricted to a certain altitude. Mount skills include:

Pterosaur Dash: Pterosaurs can dash a certain distance in the direction it's flying for a short period.

Pterosaur Grab: Players can control Pterosaurs to forcefully grab teammates or enemies on the ground and carry them around. A captured player can also break free and trigger their parachute.

T. Rex Mount: A large T. Rex can randomly spawn in a Dino Settlement and becomes a mount when defeated. The T. Rex is a large team mount with one rider and three passengers. The T. Rex's skills are as follows:

Roar: T. Rex roars continuously, causing damage and screen shake for 8s. It can be canceled at any time.

Dash: T. Rex gets a speed boost and higher top speed for 10s. It can be canceled at any time.

1. New Template: PUBGM GO!

A multiplayer platformer obstacle course filled with hidden traps that put challengers' skills and techniques to the test. It includes moving platforms, large swinging hammers, and more. The first challenger to reach the finish line wins. Challenging and loads of fun!

2. Player Experience Improvements

Players can now find a match for multiple creations at the same time. This feature will gradually be released in the new version.

Matchmaking Mechanic Adjustment: Improved the logic behind assigning players to teams to reduce the matchmaking and match start duration.

New Strategy Center: Get World of Wonder related information quickly!

Creation Description Improvements: Added a translation feature to help players better understand a creation. The display shows the number of rounds and its performance load.

3. Editor Improvements

Creation Simplification: Gameplay devices are now linked directly through various game actions that occur and are described in natural language to make creation easier!

 

New Gameplay Devices:

Mission Tracking Device: Tracks data and displays it on-screen for players. It makes it convenient for players to check the current progress.

Teleportation Device: Allows players to quickly teleport between the devices.

Area Trigger Device: Detects when a player enters or leaves a certain area.

UAZ Spawn Device: Spawn UAZs with editable parameters.

Dinosaur Spawn Device: Spawn rideable dinosaurs (Velociraptor, Pterosaur) with editable parameters (spawns for a limited time).

 

New PUBGM GO! Objects:

Trampoline: Players bounce upon making contact.

Launcher: Players are launched into the air upon treading.

Conveyor Belt: Players move along the belt when standing on it.

Boost Belt: Players can be thrust forward upon passing over it.

Moving Objects (20+): Players can adjust the effects (knock-back, movement) via the settings.

 

Gameplay Device Improvements:

Parachute Device: Used to ensure that the generated flight route passes through the center of the device. It allows players to generate specific flight routes based on gameplay requirements.

Waypoint Device: Triggering waypoints are actions that can be detected by other devices. It also supports the disable and enable functions.

Timing Device: Expanded the features of the countdown timer and added new parameters for easier use. Actions also include the information of the player that triggered it.

 

AI Spawn Device: Added a new AI type. The AI can spawn and respawn like a player, and defeating them counts toward the elimination stats.

Skill Management Device: Added Player Launcher, Grappling Hook, Healing Smoke, and Vehicle Air Drop skills.

Other Feature Improvements:

When updating creations, you can edit the update log and display it in the creation details.

Other editor improvements and more.

1. New Full-Auto Mod attachment: Used with the M16A4 and Mk47. Equip it to get a full-auto firing mode.

2. Companion Spectating System:

When a player is eliminated in a match and enters spectating mode, they can transform into their companion to move freely and observe the match from a different perspective.

 

If the player does not have a companion or if their companion does not support spectating mode, the player will transform into Ray by default to spectate the match. However, if the player's companion does support spectating mode, then the player can choose to spectate as their companion or as Ray.

 

After transforming into their companion, the player can run, jump, swim, and perform Companion Emotes. The player will neither be able to see the supplies and enemies on the map nor be blocked by doors, players, or vehicles. Canceling this transformation will return the player to the perspective of the teammate being spectated.

 

After transforming into their companion, the player can run, jump, swim, and perform Companion Emotes. The player will neither be able to see the supplies and enemies on the map nor be blocked by doors, players, or vehicles. Canceling this transformation will return the player to the perspective of the teammate being spectated.

 

Teammates can see the spectating companion. If the spectating companion obstructs the battle, the teammates can adjust its visibility in their settings.

3. Companion Emote Control: Players can control their companions to perform Emotes. This feature can be found on the Emotes page.

4. Tactical Attachment Applicable Mode Updates: Added new Full-Auto Mod and Gun Shield tactical attachments to Training Grounds, Arena, and Metro Royale.

5. New SMG Feature: Players retain full movement speed when equipping an SMG. This feature applies to all SMGs.

6. Melee Weapon Revision:

Crowbars, Sickles, and Machetes are now all the same melee weapon, the new Machete. Weapon finishes of all three weapons can now be equipped to Machetes. Players are automatically equipped with the new Machete upon entering a match or respawning.

Players will automatically equip a melee weapon when putting away their firearms. This feature can be enabled or disabled in the settings.

Improved the grip and attack animation of the new Machete. Reduced the time required to equip and put away the new Machete. Using the weapon is easier and smoother than before.

Improved the running animation when a melee weapon is equipped. Movement speed with a melee weapon will be the same as when unarmed.

7. Convertible Sports Car Mechanic:

Mirado (Closed Top) and Mirado (Open Top) are now one vehicle, the Mirado (Open Top), which is a convertible with a retractable roof.

Players can now use the button to open and close the roof when driving. This feature also applies to Mirado (Open Top) finish.

8. UAZ Combination: UAZ (Closed Top) and UAZ (Open Top) are now the same UAZ vehicle. Vehicle Finishes for UAZ (Closed Top) can be used with the UAZ.

9. Vehicle Improvements:

Monster Truck has been added to Erangel.

UAZ has been added to Sanhok and Miramar to replace some Pickups.

Mirado (Open Top) has been added to Erangel, Sanhok, and Nusa. Its Health has also increased from 1,000 to 1,300.

10. Throwables Improvements:

Improved Throwables' animation in Battle Royale Mods. Fixed an issue where some animations were not smooth.

Reduced the recoil for Throwables. Improved the experience of throwing repeatedly or throwing immediately after canceling a throw.

Increased the smoothness of switching between high and low throws. Fixed an issue where the throwable indicator flickers when switching between high and low throws.

Throwable countdown does not reset anymore when switching between high and low throws.

11. Livik Supply Shop Item Adjustments: Supply Shops in Livik now carry the QBZ while the AKM has been removed.

12. Match Withdrawal Penalty Adjustments: If a teammate leaves the match on Spawn Island, the team's remaining players can leave the match without receiving a point or Merit penalty as long as it's before jumping from the plane.

13. Chicken Dinner Adjustment:

Improved the chicken dinner UI.

After placing the Chicken Dinner Statue, players can celebrate their victory with a Victory Dance near the statue.

14. Training Grounds Updates:

After eliminating Training Bots in the Training Grounds, players can see the effects of upgrading their Firearm Finishes (Elimination Broadcast, Loot Crate, Glorious Moment).

Added a shooting distance display below the damage display to stationary targets.

15. Expanded Creation Mode:

Vehicles are now supported in Creation Mode. They have their own photo and video templates.

Players can now configure a list of Companion Emotes to play when using their video templates. The Companion will perform its Emotes in the order of the list.

Players can now control the day-night cycle when using Creation Mode in Erangel. Players can freely switch between day, dusk, and night. Changes to the time of day will revert upon leaving Creation Mode.

Players can now control the speed of Emotes when using Creation Mode in Cheer Park.

16. Animation Improvements: Improved the bolt-action reload animations for the Kar98K, M24, AWM, Mosin-Nagant, Win94, S1897, and DBS.

17. Spawn Island Updates: During the preparation phase, the system will select and display some player titles based on factors such as the player's distance, title type, title rarity, and more.

18. Highlights: When viewing Highlights on the results page, Elimination Broadcasts will also be displayed.

19. Teammate Restraints: After being maliciously eliminated by a teammate, you can choose to restrain them after going into spectating mode. The restrained player will no longer be able to move until the end of the match or when the restraint is lifted.

  • Available: 2023/5/21 at 2:00 (UTC+0)–2023/7/17 at 23:59 (UTC+0)

    1. New Legendary rewards: C4S12 Glasses, C4S12 Set, C4S12 Parachute, C4S12 - Mini14, C4S12 Mask, C4S12 Cover.

    2. The rating point limit for the highest tier has increased to 13,100.