Set a flight path for players to jump from.
Place a Parachute Device to trigger a flight path for players to jump from. Flight times and jump-able intervals can be customized.
Specific Function
Basic Parameter
| Basic Parameter | Available Options | Description |
| Delay Time (Seconds) | (0) - (2,000) | When the match begins, the plane will take off after (0) seconds. It can also take off in the middle of a match. |
| Parachuting Players | All Players | All players must board the plane to jump. |
| Team (1) - (50) | Designated team (1) will board the plane and jump. |
Advanced Parameter
| Advanced Parameter | Available Options | Description |
| Enable Upon Round Start | Yes | This device will automatically activate at the start of the round. |
| No | Do not automatically activate the device when the round starts. Only activate when receiving an activation signal. | |
| Start Parachute Interval | (0.2) - (0.8) | Players can start jumping after the plane has traveled (0.2) of its route. |
| Forced Parachute Interval | (0.2) - (0.8) (Must be greater than the start parachute interval) | Force the players to jump after the plane has traveled (0.2) of its route. |
| Flight Path Forecast Time | Matchmaking Stage | Show the route preview during matchmaking. |
| Preparation Stage | Show the route preview during countdown. | |
| Round Starts | Show the route preview when the match starts. | |
| None | No route preview. |