PUBG MOBILE The original Battle Royale, the first and the best!

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Patch Notes 1.3

2021-03-07 10:00:00

PUBG MOBILE 1.3 Update Announcement

  • Anniversary Celebration! Party on and join in at the electronic music festival.
  • Hundred Rhythms: Upgrade skills and enjoy a new experience.
  • Clowns' Tricks: Pranks and Graffiti Galore!
  • Royale Pass S18: The HUNDRED RHYTHMS Music Party Begins
  • Beware the Karakin! Battle it out in an all-new map.
  • Update date: March 9
  • Android version requires :640 MB
  • iOS version requires :1.55 GB
  • Royale Pass Season 18:From March 17 To May 15

Update the game between March 9 and March 14 (UTC+0) to get:

  • 3,000 BP
  • 100 AG
  • Cute Kitten - Pan (3d) 

Hundred Rhythms Mode (From March 9)

 

Hundred Rhythms arrived in Erangel, get the party started at the electronic music festival.The Music Armband grants 3 special skills. Choose a skill that suits you, upgrade the skill by collecting scattered cassettes, and dominate the battlefield with the help of your skill.Choose Erangel in the map selection screen to experience this exclusive gameplay mode.

  • Gameplay
    • A screen requiring players to choose a skill will appear on Spawn Island. Players will need to choose 1:the Guardian Armband, Recon Armband, or Camouflage Armband before the match begins.
    • Players will get 3 skills after selecting a skill. The first is an active skill that grants the player a powerful ability; the other two are passive skills that grant the player buffs. Players will start the match with just the core skill and will need to get cassettes to unlock the passive skills.
    • In each match, 3 electronic music squares will spawn on Erangel. One of them will always spawn on Spawn Island, while the other 2 will spawn in random locations. The electronic music festival playing dance music awaits your exploration.
  • Armband Abilities:
    • Guardian Armband:
      • Music Barrier - When used, this skill activates a device that generates a semi-transparent column-shaped barrier that reduces the damage taken from bullets.
      • Music Conversion - This skill activates an interactive feature for the barrier generator. Players can use this feature to disable the barrier and recover the Energy of allies within range instead.
      • Pop Metal - Players and their allies will have decreased reload time when they are inside the barrier.

 

  • Recon Armband:
    • Sonic Scan - After using this skill, the player throws a scanning device forward to scan and mark enemies.
    • Encore - Players will recover Health after knocking out marked enemies.
    • Sound Burst - When there are marked enemies, your ammo will carry an electric charge that deals damage over time to enemies hit.
  • Camouflage Armband:
    • Stealth - After using this skill, the player's outfit changes to a Ghillie Suit for a period of time. The weapons and backpack on the player's back will be concealed during this period.
    • Surveillance - A UI tip will appear on the screen if there are any enemies nearby.
    • Breathing Easy - If the player hasn't taken any damage recently, the player will gradually recover Health.

Clowns' Tricks Gameplay (From March 31)

 

Clowns have arrived at the Anniversary Celebration Square and are graffitiing all over the place. A Clown Shop Vehicle has been placed here in Erangel. Players can collect Clown Tokens and exchange them for items such as normal combat supplies and special strategic items in the Clown Shop Vehicle.

 

  • Strategic Items
    • Players can collect Clown Tokens and exchange them for the following strategic items in the Clown Shop Vehicle: information about the next Playzone, the next airdrop, and the density of enemies in the entire map.

 

  • Music Graffiti Wall
    • A Music Graffiti Wall will appear next to the Graffiti Square at Spawn Island in Classic Mode Erangel. Players can use spray paint on the Music Graffiti Wall, triggering notes to play when the paint is sprayed on the squares. Each square represents different notes of the same melody. Spray Paint multiple squares to trigger multiple notes.

Karakin (From April 7)

 

 

Karakin is located on the coast of North Africa. It stretches 4 square kilometers and is dry, open, and filled with rocks. On Karakin, every moment will challenge you. A maximum of 64 players can participate in each match on Karakin. You will experience long-ranged rifle battles in the mountains, city battles that require strategy, and tension-filled battles in the dark underground. With the unpredictable Demolition Zone and Karakin's new features, each game will feel like you're fighting on a different battlefield.

 

  • New Feature: Demolition Zone
    • The Demolition Zone will damage buildingsand may even completely destroy them and everything in them. Buildings turn into ruins in real-time during the match. Even during the late game, buildings here may be turned to rubble at any time. So, if you find yourself in a purple area on the mini-map when the alarm sounds, escape immediately!

 

  • New Feature: Thin Wall Bullet Penetration
    • To make fighting indoors more fun, we added bullet penetration to thin walls in Karakin. If you find an enemy hiding behind a damaged wall, you can choose to engage immediately, or retreat temporarily and wait for the support of your teammates.

 

  • New Throwable: Sticky Bomb
    • In order to introduce more variables for players who stay in the same area for a long time, we’ve added Sticky Bombs and walls that can be destroyed by them to Karakin. Sticky Bombs can stick to walls and blow them up. After blowing them up, the entrances will provide more shooting angles for players to use.
    • Players now have more options when attacking buildings. Do you want to break through the building from behind? Or attack from the roof? Maybe you can do both at the same time? It's up to you to decide! We have also prepared many hidden spaces for you to find, so remember to carry one or two Sticky Bombs with you!

 

 

 

Metro Royale: Uncover (Available from March 9)

 

 

  • The Newest Chapter
  • Metro Royale: Uncover will be available after the game is updated. In keeping with our Season tradition, at the start of a new chapter your honor, rankings, and inventory in Metro Royale will be reset.
    • New rewards will be available in the newest chapter. Accumulate Honor to get AG, permanent finishes, and other cool rewards!
    • Extra elite enemies will suddenly appear on the battlegrounds. Pay attention to the broadcasts and marks on the map. Defeat them to get great rewards!
    • Removed the Metro Exodus monsters and Tikhar Rifle, made enemies smarter, and made equipment balancing adjustments.

 

  • Other Map Improvements
    • When Karakin is released, we will temporarily remove Vikendi from Classic Mode to further improve the map. Vikendi will return in a later version with more interesting features. Players who still wish to play Vikendi can play using a custom game in Room mode.
    • After the version update, Power Armor mode will be available every Friday, Saturday, and Sunday (UTC +0).

Firearm: Mosin-Nagant Sniper Rifle:

  • The Mosin-Nagant is a 7.62mm bolt-action sniper rifle that is as powerful as the Kar98K.
  • However, its bullets fly faster and have less damage drop-off. It can knock out an unarmored enemy with a single shot from a long distance.
  • The Mosin-Nagant will spawn on Erangel and Vikendi, replacing some of the Kar98K rifles.

 

Firearm: Panzerfaust:

  • The Panzerfaust will spawn around Karakin at low rates and is a fixed drop from airdrops.
  • The Panzerfaust uses rockets that explode on-hit. It deals damage to targets within 6m of the impact point. The Panzerfaust's rockets can damage thin walls and penetrate objects at short distances too, so it's useful to destroy some walls in Karakin.
  • The Panzerfaust is a single-use weapon. After using it, the player will automatically lose the launcher and be unable to use it again.
  • Launching a rocket from the Panzerfaust causes a blowback, which damages all characters within 3m from the back of the launcher. Make sure there are no walls or friendlies behind you when you let the rocket fly!
  • The Panzerfaust's zeroing distance can be adjusted to 60m, 100m, or 150m.

 

 

Vehicle - Motor Glider:

  • Motor Gliders can now be found in Erangel and Miramar. They will spawn randomly on these two maps.
  • The Motor Glider is a 2-person vehicle that consists of a front seat for the pilot and a back seat where a passenger can shoot from.
  • To take off, the pilot must press the ascend button to raise the nose after the Motor Glider gains enough speed.
  • The Motor Glider's fuel consumption is directly related to engine speed. The faster you fly, the more fuel consumed.  It is always a good idea to fill up the Motor Glider's tank before stepping on the throttle.

 

 

Basic Performance Improvements:

 

  • Improved the in-battle terrain rendering logic for low-end devices to reduce rendering loss.
  • Improved the in-battle selection of terrain-blocking objects for low-end devices to reduce rendering loss when the camera moves.
  • Greatly improved the overall in-battle UI update logic to reduce UI update time.
  • Reduced lag triggered after a player jumps out from the plane.
  • Reduced the rendering loss of general resources, such as the sky and the sea, to make the game run more smoothly.
  • Resolved an issue that caused the game to crash when MSAA and HDR were both enabled on a device using iOS 14.3.
  • Improved the deletion of infrequently-used local resources to free up more space.
  • Resolved an issue where a half-downloaded resource needed to be fully downloaded before it could be deleted.

 

Security Improvements:

 

  • Improved Video Review conversion process's accuracy and display of ballistics and vehicles to make it easier for users to make judgments.
  • Added several machine learning algorithms to identify and filter suspicious behavior in the game.
  • Continued to increase the number of manual review team members to ensure the security of tournaments and high-tier matches.
  • Continued to strengthen the game's defense against DDoS attacks and expand the coverage of defense measures to ensure secure and stable game operations.

 

Basic Experience Improvements:

 

  • Quick Sensitivity Adjustment: Players are now able to open a UI option to quickly adjust sensitivity in the Training Grounds.
  • Hide Helmets in Matches: In Lobby Inventory display settings, we added a feature to allow players to hide helmets in matches. This only hides helmets from the player's own view, so helmets are still seen in other players' views.
  • Mk14 Sound Improvement: Updated the audio resources of the Mk14 to improve the performance of its firing sounds.
  • Camera Tilting Fix: Resolved an issue that sometimes caused the camera to tilt when scoping in the Training Grounds or Cheer Park.
  • Graphics Rendering Improvements: Resolved a rendering bug that caused the terrain in the distance to float in the air when a scope was used. Resolved an issue that caused items to suddenly appear or disappear in some scenes reported by a small number of players.

 

Other System Improvements:

  • New Achievements
    • New Rhythm Hero Achievement: Play Hundred Rhythms in Erangel.
    • New Mountain Hero Achievement: Win in Karakin
    • New Mythic Fashion VI: Collect 300 Mythic Outfits.
  • Message Manager feature
    • Most system messages will be displayed in the message manager. Players can use the message manager to view system messages clearly at one glance or to conveniently go to the corresponding system message page to handle notifications.
  • PUBG MOBILE MUSIC
    • Added the entrance to this feature in the player Space.              
    • Players can use this feature to listen to songs and set the background music for their Space.
    • PUBG MOBILE has obtained the full copyrights on all music that can be listened to.
    • Players can give albums to friends that meet the gifting conditions. Albums already owned by the friend cannot be gifted.
  • Gifting in Space Improvements
    • Certain restrictions are imposed on giving some gifts in Space to prevent this feature from being abused to boost Popularity.

 

  • Dynamic Graffiti
    • Updated new dynamic graffiti that have visual effects and play music in close range.

Royale Pass Season 18: HUNDRED RHYTHMS (From March 17)

 

  • There will be a 3rd Anniversary music theme screen and rewards. Players can choose rank rewards twice as they progress in the Royale Pass. After the anniversary party starts, some special guests will also make an appearance. In addition to an AUG finish, players also get to choose between 2 advanced sets at rank 1 and rank 50. At rank 100, get the Violin Music Set and a mysterious Kar98K Finish!
  • An adventure event will start with the music. Adventure Vouchers have been added to the free rank rewards, and players can use them to redeem 1 of 2 sets twice on the event page. The adventure awaits.
  • The RP Activity Pack event begins in the new season: Purchase the RP Activity Pack to gain RP ranks quickly and collect Mission Activity Points to get your UC back as rebates.
  • Fixed other bugs affecting missions and other content to improve players' experiences.

 

New Cheer Park Theme: Anniversary Celebration Music Festival

The square where players spawn on Cheer Park is now a DJ electronic music square with a DJ stage, a music arcade machine, and a techno launcher. After the Anniversary Celebration begins, the DJ's new songs, classic old songs, the PUBG MOBILE theme songs, and the BP electronic music songs will be played randomly.

 

Melee Weapon Display Feature

  • Players can now choose to simultaneously display a firearm and a melee weapon in the Lobby. The currently selected weapon will be wielded by the character, and the previous weapon will be on the character's back.
  • If the conditions below are met, the firearm and melee weapon displayed by players in their Lobby can be used in Spawn Island.
  • All firearms and melee weapons owned by players on Spawn Island will be removed when they board the plane.
  • Conditions for weapons to be brought in from the Lobby:
    • Firearms: Need to be equipped with a Legendary or above Finish, but this condition does not apply to rare upgradeable firearms, which can be brought in as well.
    • Melee weapons: Need to be equipped with an Epic or above Finish.

 

 

  • Welcome to the All-talent Championship! You can play matches with your teammates here and immerse yourself in this glorious PUBG MOBILE Esports tournament.

All-Talent Championship

  • The All-Talent Championship is divided into three stages: Weekly Matches, Semi-Finals, and the Final Round. Weekly Matches are played from week 1 to week 4. The Semi-Finals are played in week 3 and week 5. The Final Round is held in week 6.
  • Players can participate in the Weekly Matches directly, but must advance from the previous stage to participate in the Semi-Finals or the Final Round.
  • The minimum tier requirement for the Weekly Match is Silver V, the minimum tier requirement for the Semi-Finals is Gold V, and the minimum tier requirement for the Final Round is Platinum V.
  • Teams can get points every week when they participate in Weekly Matches. The total of their 6 best games in that week becomes their points. The top 50 teams will enter the Semi-Finals.
  • The teams that advance to the Semi-Finals are randomly divided into 5 groups. Each group plays 3 consecutive matches and the top 2 teams from each group advance to the Final Round.
  • Teams that advance to the Final Round will play 4 consecutive matches. They will be ranked and receive rewards based on their total points for these 4 games.
  • The top 2 teams of the Final Round will be eligible to participate in the PMCO Preliminaries (excluding the KR/JP region).
  • Point Rules: All-Talent Championship points are calculated in Teams and do not count individual player's points.
  • The scoring rules for single matches are as follows:
    • Total score of each match = Elimination points + Rank points.
    • Calculation of Elimination points: 1 point is gained for each player defeated.
    • Calculation of Rank points: No. 1 gains 15 points; No. 2 gains 12 points; No. 3 gains 10 points; No. 4 gains 8 points; No. 5 gains 6 points; No. 6 gains 4 points; No. 7 gains 2 points; and No. 8-12 gains 1 point.
  • Teams can participate in the weekly match repeatedly, but teams that are already eligible to advance will not repeatedly advance or get an additional advancement reward. The advancement spots will be filled up by other teams based on the rankings.